Vampire: the Masquerade · Curse of Strahd
Gothic & the long night
Candlelight, old blood, and a secret the coterie hasn't earned yet.
Join the betaDread on cue
When the scene turns, GM Grimoire sets the mood — cold stone, a pulse of unease — and keeps the horror the players can see apart from the horror they can’t. The GM-only whispers are where the real teeth are.
Two recaps, one night
Ask for a recap and the players get their story; you get a private continuity report — loose threads, secrets in motion, and what to prepare for next session.